Milk-Bone: “Bring Your Pet to Work” | “Goldfish Jogging” | “Tortoise Fetch”


Milk-Bone: “Bring Your Pet to Work”

Milk-Bone: “Tortoise Fetch”

Milk-Bone: “Goldfish Jogging”

COMMERCIAL
ROLE: Lead Flame Artist / VFX Compositor
VENDOR: The Mill
CLIENT: The J.M. Smucker Company
AGENCY: PSOne, N.Y.
PRODUCTION CO: Smuggler
DIRECTOR: Guy Shlemerdine

Admittedly, I’m a cat person. I’ve had dog’s in the past. And I get along with them just fine. But the feline persuasion ultimately wins me over. So I have somewhat mixed feelings with Milk-Bone’s tagline “Life’s More Fun with a Dog.”

That said, this collection of clever spots had just the right amount of silly satire to visually justify the aforementioned tag.

The anthem spot, “Bring Your Pet to Work,” perhaps best evidences this, with office workers bringing everything from tigers, goats, alligators, dolphins, bees, vultures, and of course, dogs.

Obviously, all these animals couldn’t be placed safely in the same environment, so compositing played a big role. Most animals were shot real, and layered together to make them appear in the same office. The dolphin was a prosthetic, and the bees were CG. Retiming and shadow integration were challenges. And there was the standard set clean-up, matte painted extensions, and a few greenscreens.

“Tortoise Fetch” and “Goldfish Jogging” are simpler riffs on the same motif. Both required less work on the compositing side, exempting perhaps a goldfish placed in a splashing glass bowl, as well as some grass clean-up.

The Milk-Bone campaign had four different Flame Leads who contributed to it, never at the same time, more like each of us passing the baton to the next artist. All of this was due to shifting schedules. I was the final artist in the chain, having to decode three artists prior work, often revising and redoing, depending on client notes, as well as re-conforming, and comping new shots. I hear each previous artist suffered similar experiences.

But fortunately, the final results speak for themselves.

Full Credits

Quibi: “Asteroid” | “Bank Heist” | “Mr. The Rapper”


Quibi: “Asteroid”

Quibi: “Bank Heist”

Quibi: “Mr. The Rapper”

COMMERCIAL
ROLE: Lead Flame Artist / Finisher
VENDOR: The Mill
CLIENT: Quibi
AGENCY: BBH
DIRECTOR: Tom Kuntz

It took me a while to wrap my head around the concept of Quibi, which I later learned is short for Quick Bites.

During my involvement with this campaign, the mobile-based streaming service hadn’t launched yet. There was the Super Bowl spot, “Bank Heist,” which had already aired, and consequently caused a bit of confusion, since it didn’t have the more descriptive “Anthem” spot to provide context. That 60 sec spot was released later, and created by a different set of artists.

So what exactly is a Quibi?

In short, it’s a serialized and episodic content platform that’s served in segments that are 10 minutes or less, all formatted to fit mobile devices, and designed to adapt to vertical or horizontal orientation. And it’s got former Dreamworks CEO Jeffrey Katzenberg and former HP CEO and current billionaire Meg Whitman running the show. So they’re seriously well-connected and well-funded.

Given that context, the entire campaign is built around the notion of a Quibi as a measurement of time.

When the bank robbing wheel-man is awaiting his partners in crime, he’s spending a Quibi of time watching Quibi. Similarly, when an extinction-level asteroid impact is imminent, the President and her staff choose to have their final moments, about a Quibi’s worth, spent engaged in their favorite Quibi programming.

Slightly high concept, a bit abstract, and somewhat darkly themed.

Chance the Rapper’s spot, which ties into his Quibi “Punk’D” reboot, sticks with the same concept, but plays more as a humorous character spot.

Visually, these spots are entirely straightforward, relying mainly on screen comps and 2D compositing, and various levels of clean-up, due to rights issues. All of it is invisible work, but there was quite a lot of it.

In addition to contributing to these three spots, I managed conforms and provided all the finishing tasks, as well as set-up the next round of spots, which were handed off to another artist.

NFL | Super Bowl LIV: “The Next 100”


NFL: “The Next 100: Super Bowl LIV”

NFL: “The Next 100: Super Bowl LIV Teaser: Hot Dog Cart”

NFL: “The Next 100: Super Bowl LIV Teaser: One Take”

NFL: “The Next 100: Super Bowl LIV Teaser: Aaron Donald and Joey Bosa”

NFL: “The Next 100: Super Bowl LIV Teaser: Jugs Machine”

LONG-FORM COMMERCIAL | SOCIAL TEASERS
ROLE: Senior Flame Artist / VFX Compositor
VENDOR: The Mill
CLIENT: NFL
AGENCY: 72andSunny
PRODUCTION CO: Prettybird
DIRECTOR: Max Malkin

How do you top last years’ NFL Super Bowl entry “The 100 Year Game,” which featured just about every NFL star player your could think of?

You not only do the same, but you take it on the road, cross-country and coast-to-coast, in a game to end all games.

This year’s long-form NFL spot for Super Bowl LIV features a young boy, playing football in a rural town, who decides the field just isn’t big enough, and opts to keep running past the goal and beyond. Along his path, he encounters numerous NFL vets and pros, urging him to “Take it to the House Kid.”

When he finally arrives at the Hard Rock Stadium in Florida, the filmed spot segues into a live broadcasted segment of the boy, and a crowd of young football fans, entering the stadium, delivering the ball for the game kick-off. The finished spot spliced in the live portion for subsequent broadcast.

“The Next 100” was a massive project, at 2.5 minutes in length, with upwards to 100 effects shots, 20+ unique social deliverables, and a little under a week and a half to finish it all. The team was large, lead by The Mill’s Adam Lambert, with numerous senior artists working as fast as possible to deliver the project early enough to allow rehearsals for the live televised segment. To top it all off, none of us was really quite sure if it was actually going to work.

As I did for the previous year’s “The 100 Year Game,” I primarily handled all the social deliverables for “The Next 100,” four of which are included above. These featured shots from the long-form spot, as well as unique takes, and additional or extended shots. Some of my shots ended up in the long-form. Some long-form shots ended up in the socials. And whenever I had downtime, I picked up additional work from the long-form.

It was a big, high-speed juggling act that required everyone to be in top-form from start to finish.

As is common with these NFL spots, clean-up was abundant, from unlicensed signage to t-shirt logo removal to all that subjective stuff that makes shots look better. There was a fair share of plate retiming, and the subsequent paint-work that comes with it, as well as greenscreen comps, split-screens, matte paintings, etc.

On my end, I also had the usual finishing tasks that come with social deliverables, including alternate edits, subtitling, supers, color corrections, shot repos, and pan-and-scan treatments for various aspect ratios, all specific to the given delivery formats.

Full Credits

Gatorade | Dwyane Wade: “3 is the Magic Number”


LONG-FORM TRIBUTE SPOT
ROLE: Lead Flame Artist / VFX Compositor
VENDOR: The Mill
AGENCY: TBWA\Chiat\Day L.A.

Gatorade celebrates Dwyane Wade’s career with this found footage tribute spot, featuring music by John Legend. Inspiration is drawn from School House Rock, for those old enough to remember. Lots of clean-up and creative problem solving, thanks to legal.

FULL CREDITS

CPK: “Cauliflower Spin” | “Cauliflower Overhead”


CPK: “Cauliflower Spin”

CPK: “Cauliflower Overhead”

COMMERCIAL
ROLE: Senior Flame Artist / VFX Compositor
VENDOR: The Mill
PRODUCTION CO: Hungry Man
DIRECTOR: Dave Laden

Strangely amusing pair of spots for CPK’s cauliflower crust pizza. Essentially, veggie mushroom cloud tumors sprouting from millennial heads. Hair integration was kinda tricky. And aesthetics were a bit trial and error. But overall, an enjoyable CG/2D hybrid project. Lots of wine was consumed.

Palms: “Unstatus Quo”


LONG-FORM COMMERCIAL
ROLE: Senior Flame Artist / VFX Compositor
VENDOR: The Mill
AGENCY: AKQA
PRODUCTION CO: Imperial Woodpecker
DIRECTOR: Sam Brown

I didn’t see this one to completion, due to being moved to another project that needed a 2D lead. So sadly, I was just support. That said, I did get to work on some fun sections of this overindulgently over-the-top spot, including the ping-pong segment, various altered and vandalized Vegas signs, a couple of Marshmello segments, and some moments of Emily Ratajkowski in a narrow bathroom stall. Needless to say, this rebrand of an old Vegas hotel fully embraces contemporary decadence, complete with many, many cameos.

Full Credits

Super Bowl 2019 | NFL: “The 100 Year Game”


SUPER BOWL COMMERCIAL
ROLE: Lead Flame Artist / VFX Compositor
VENDOR: The Mill
AGENCY: 72andSunny
PRODUCTION CO: Film 47
DIRECTOR: Peter Berg

How many NFL stars can fit into one two minute commercial? Apparently, all of them. At least, it seemed that way at the time. Short turnaround spot with lots of random nit picky clean up notes. A few hair and head transplants to mask the stunt doubles. And lots of carpet grooming. What else would you expect from a Super Bowl spot?

Full Credits

Anki Vector: “The Good Robot: The Decision”


COMMERCIAL
ROLE: Senior Flame Artist / VFX Compositor
VENDOR: The Mill
AGENCY: Wieden + Kennedy
PRODUCTION CO: Somesuch
DIRECTOR: Nick Gordon

This company went out of business earlier this year. Not sure what that says about the marketing behind this unusual product. But the spot I worked on delivered the VFX goods, nonetheless.

Think of Siri as a mini-tractor-like robot that mostly makes a lot of R2-D2 noises and moves around. Hmmm … now, that I think about it, maybe its failure was written from the start.

Anyway, I enjoyed contributing to this one, mainly due to the “Get Out” vibe, as well as the Skynet references, and all manner of technophobia. Lots of clean up, product beauty, and CG robot dogs and drones.

IBM: “Smart Drive”


COMMERCIAL
ROLE: Lead Flame Artist / VFX Compositor & Finisher
VENDOR: The Mill
AGENCY: Ogilvy & Mather Worldwide – NY

Fairly straightforward racing spot that somehow acts as metaphor for IBM’s latest tech. Real cars and CG crowds. Lots of retimes, with accompanying time warp cleanup. And a few logo removals here and there – mainly cars and helmets.

Comcast Xfinity: “Summer Project” | “Long Distance Relationship” | “When 2 Becomes 5”


Comcast Xfinity: “Summer Project”

Comcast Xfinity: “Long Distance Relationship”

Comcast Xfinity: “When 2 Becomes 5”

COMMERCIAL CAMPAIGN
ROLE: Lead Flame Artist / VFX Compositor & Finisher
VENDOR: The Mill
AGENCY: Goodby Silverstein & Partners

The gag for these Xfinity spots is the continuous and seamless “one-take” shot. Of course, each is comprised of many shots, not all continuous, nor seamless, with all types of nudging and fudging to get the transitional moments to align. Consequently, some spots flow more smoothly than others, each relying on their own visual techniques to tell the story – time-lapse, wipes, screens, morphs, etc.

The conforms were a bit tricky, getting all these elements to sync correctly, requiring a lot of counter-animation, repo’s and timewarp/speedramps, with the accompanying cleanup. Plus, an assortment of screen comps, and in some instances, rebuilding of background plates to align foreground elements.

These three spots come from a larger campaign, amounting to six in total. I chose these three, because I was the 2D lead for each. I contributed to the others, but only in a support capacity.