ROLE: Senior Flame Artist / VFX Compositor
VENDOR: Luma Pictures
AGENCY: Publicis Seattle
Although a fairly straightforward endeavor, “Come Out of the Dark” proved to be one of the more unique projects I had the opportunity to work on last year. Not because of the work itself. Moreso due to the circumstances surrounding it.
Luma Pictures, primarily a feature film FX house, was looking to make a stronger showing in the commercial market. This meant something new for them – finishing in Flame.
When I arrived to start conforming “Come Out of the Dark,” if I didn’t know any better, I’d have thought their Flame bay had been a staple in their facility for years. In reality, it was set up the day before with a rental box to boot. To be honest, the whole thing was a little frightening in retrospect. But overall, an impressive demonstration in rising to a challenge. And easily, one of the smoothest projects I worked on that year.
As far as the actual work, the spot consisted of the usual suspects – swapping practical set products with CG replacements, color correction all-around, some signage clean-up, anamorphic lens flares, and some lighting tricks here and there.