Speed Racer

ROLE: Flame Artist | VFX Compositor
VENDOR: Look Effects
CLIENT: Warner Bros.
DIRECTOR: The Wachoswki Brothers

My primary role on “Speed Racer” dealt with car cockpit repo’s and plate/set extensions. Towards the end of the project, editorial tweaks were made to certain cockpit shots of Speed and Cannonball, to make the final race more dynamic.

Since the plates were comprised of limited sets with mostly greensceen backing and props, this necessitated the rebuilding and extension of seats, seatbelts, helmets, and arms to accommodate the repo’d plates.

Also, a few shots were flopped, so helmet logos and any additional typography had to be adjusted accordingly.

All of the work was done in 2D, utilizing paint and source nodes, as well as extended bicubic surfaces.

Additional comp work included CG car exteriors.

Bones: “Man in the Mud” (Ep. 3.10)

ROLE: Flame Artist / VFX Compositor
VENDOR: Look Effects
CLIENT: Fox Television
DIRECTOR: Scott Lautanen

My work for this third season episode of the popular investigative series “Bones” focused on enhancing and improving a tragic motorcycle crash that occurs on a racetrack.

The scene features a rider who crashes due to a sabotaged bike. He loses control, slides on his side, and the bike explodes, engulfing him in flames.

The plate footage consisted of a stunt rider sliding the bike on its side until it came to a stop, and separate takes of the bike exploding with the stuntman lying face-down nearby – not on fire, for obvious safety reasons.

Sparks were added to the skidding bike, explosions were enlarged to engulf the rider, and the racetrack barrier wall was extended and repositioned to be more threatening to the bike’s impact.